Category
- Uncategorized
- Board Wargames
- 3W (World Wide Wargames)
- Avalon Hill
- GDW
- Group 3 Games
- I.C.E. (Iron Crown Enterprises)
- Microgame Design Group
- Moments in History
- OSG (Operational Studies Group)
- RSS (Rising Sun Simulations)
- Schutze Games
- SDI (Simulation Design Incorporated)
- SGP (Swedish Game Production)
- SIMTAC
- Simulations Canada
- Task Force Games
- TSR
- Victory Games
- WEG
- XTR
- Yaquinto
- Collections
- Most Popular
- Role Playing Games
- TableTop Wargame Rules
- Wargame Magazines
Publishers
- 3W
- Avalon Hill
- Battleplan Magazine
- Command Magazine
- Fire & Movement Magazine
- GDW
- FASA
- Metagaming
- Moments in History
- TSR
- Victory Games
- Wargamer Magazine
- WEG
- Yaquinto
Salvo II (3W – World Wide Wargames)
$5.00
Salvo II is a fast-paced, exciting simulation of surface battleship actions of the First World War.
DIGITAL DOWNLOAD ONLY
3W (World Wide Wargames) – Salvo II
This is a simulation of battleship combat, which abstracts each ship to four numeric attributes: attack, defense, speed and range.
The counters represent WW1 battleships, cruisers and destroyers of various nationalities, plus markers to show ship speed and direction, targets, and damage inflicted.
From the back of the box:
Salvo II is a fast-paced, exciting simulation of surface battleship actions of the First World War.
Salvo II is the continuation of the popular Salvo! system. Every class of battleship that fought in the English and German fleets is represented, such as Queen Elizabeth, Lutzow, Konig and Lion. Cruisers and destroyers are represented as screening units.
Play is by scenario with nine historical and hypothetical scenarios presented including Falkland Islands, Dogger Bank, the Battlecruiser and Fleet action of Jutland and Second Heligoland Bight. Hypothetical scenarios explore such things as what if the British and German fleets had clashed on December 16, 1914, one of the most remarkable days of the war in which both fleets narrowly escaped disaster.
All the essentials of naval warfare are recreated, including gunnery, torpedoes, damage control and fleet formations. Also included are special rules depicting ammunition quality, mines and the environmental aspects of naval combat, such as the position of the sun, wind and stack smoke. The map is big enough to fight large encounters like the fleet action at Jutland. Each hex equals 2000 yards and each game turn represents 10 minutes of real time.
This download includes the following:
– High Quality Rulebook in PDF format
– Full color map ready to print
– Full color high quality counter sheets ready to print
– All charts and tables
A fantastic addition to any wargame collection in a convenient format.
Related products
-
Wooden Ships & Iron men
$5.00Add to cartThis classic Avalon Hill title details military engagements in the golden age of
sail with a plethora of historical scenarios. Players take their groups of ships
and form their ship lines and then go at it. -
Commando Actions : A Game of Tactical Level Combat in WWII
$5.00Add to cartCommando Actions is a turn based hex and counter small unit level simulation of commando actions or raids during WWII.
-
The Red Storm
$5.00Add to cartA game of the invasion of West Germany. The Red Storm is an innovative and exciting game which allows players to fight what may be the next major military engagement in history.
-
Cold War
$5.00Add to cartDIGITAL DOWNLOAD A game for four players, Cold War gives you command of the economic, military, and intelligence forces of one of the contemporary world’s major powers, and dares you to seize political, military, and economic control of as much of the world as possible. The only obstacles in your way are your three opponents, each of …